CSCI-B 453 GAME DEVELOPMENT (3 CR.)
By taking this course, students gain high competence developing games using current game engines (e.g., Unity), and have exposure to advanced topics including shader creation, SpatialOS, procedural content generation, and/or creating dynamic UIs or AIs for games.
2 classes found
Spring 2025
Component | Credits | Class | Status | Time | Day | Facility | Instructor |
---|---|---|---|---|---|---|---|
LEC | 3 | **** | Open | 3:55 p.m.–5:10 p.m. | T | BH 307 | Holland A |
Thirteen Week / In Person
LEC: Total Seats: 30 / Available: 5 / Waitlisted: 0
Lecture (LEC)
- B 453: P - CSCI-C 292 and C 343
- Above class meets for the thirteen week session
Component | Credits | Class | Status | Time | Day | Facility | Instructor |
---|---|---|---|---|---|---|---|
LAB | 3 | 8325 | Open | 6:30 p.m.–7:45 p.m. | TR | BH 118 | Holland A |
Thirteen Week / In Person
LAB 8325: Total Seats: 30 / Available: 5 / Waitlisted: 0
Laboratory (LAB)
- Above class meets for the thirteen week session