CSCI-B 481 INTERACTIVE GRAPHICS (4 CR.)
Computer graphics techniques. Introduction to graphics hardware and software. Two-dimensional graphics methods, transformations, and interactive methods. Three-dimensional graphics, transformations, viewing geometry, object modeling, and interactive manipulation methods. Basic lighting and shading. Video and animation methods.
2 classes found
Fall 2024
Component | Credits | Class | Status | Time | Day | Facility | Instructor |
---|---|---|---|---|---|---|---|
LEC | 4 | **** | Open | 11:30 a.m.–12:45 p.m. | TR | IF 4063 | Hmeljak M |
Regular Academic Session / In Person
LEC: Total Seats: 14 / Available: 1 / Waitlisted: 0
Lecture (LEC)
- Course requires successful completion of CSCI-C 212 with a grade of C or higher. Please contact Mitja Hmeljak (mitja@iu.edu) for registration permission
- This course uses Unity 3D
- Above class meets with CSCI-B 581
For details, see: http://www.cs.indiana.edu/classes/b481 This course uses Unity 3D. Prerequisites: CSCI-C212. Recommended, but not required, are CSCI-C343, MATH-M301 or M303. (if you need permission to enroll, contact the course instructor or your academic advisor) No previous experience required in Computer Graphics, Unity, C#. Topics for CSCI-B481 / Fall 2024 include: intro to XR, VR, AR, eXtended Reality, Virtual Reality, Augmented Reality.
Component | Credits | Class | Status | Time | Day | Facility | Instructor |
---|---|---|---|---|---|---|---|
LAB | 4 | 11269 | Open | 3:00 p.m.–4:15 p.m. | F | IF 0119 | Hmeljak M |
Regular Academic Session / In Person
LAB 11269: Total Seats: 14 / Available: 1 / Waitlisted: 0
Laboratory (LAB)
- Above class meets with CSCI-B 581.
For details, see: http://www.cs.indiana.edu/classes/b481 This course uses Unity 3D. Prerequisites: CSCI-C212. Recommended, but not required, are CSCI-C343, MATH-M301 or M303. (if you need permission to enroll, contact the course instructor or your academic advisor) No previous experience required in Computer Graphics, Unity, C#. Topics for CSCI-B481 / Fall 2024 include: intro to XR, VR, AR, eXtended Reality, Virtual Reality, Augmented Reality.